Gears of War, one of the video games that helped Microsoft’s Xbox to win over millions of fans, is back.
Prequel E-Day takes players back to where it all started, telling the origin story of humanity’s conflict with The Locust – the series’ horrifying enemy species.
The game’s been well-received by critics and players, but it’s also seen as a big test of Xbox’s new direction.
Unlike recent flagship titles from the company’s studios, which have been released on PlayStation 5 and, in some cases, Nintendo Switch, E-Day is being pushed as an Xbox exclusive.
The apparent goal is to draw players back to the brand, but critics have questioned whether that’s realistic at a time when console prices are higher than ever.
BBC Newsbeat’s Tom Richardson spoke to developer The Coalition – the makers of E-Day – about what staying exclusive means to them.
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